Toy Kite Software
Toy Kite Software was founded in Oct. 2008. Our goal is to create iPhone software that Rocks. Recently we released iSamurai Bluetooth: Real Life Sword Fight and then upgraded it to iSamurai: Critical Strike. We have also released two free versions of iSamurai, so that people can try it out.
Robert is the Founder and CEO of Toy Kite Software. He is a graduate of the Computer Science and Engineering program at UCLA, and he works for NASA's Jet Propulsion Lab. Robert worked on software for Deep Space One, the first spacecraft to leave Earth orbit under ion drive. Later, he was lead engineer and task manager for the JPL Urban Robot, a portable robot with many autonomous navigation capabilities. Most recently, Robert has been working on the Mars Science Laboratory, the next robot NASA is sending to Mars.
Arin is the Toy Kite Technical Director and lead software engineer. Arin is also a graduate of UCLA's Computer Science and Engineering Department. He started work at NASA's Jet Propulsion Lab in 2001 after his first year at UCLA and has worked on a number of high-profile robotics projects since that time.
Doug is our Promotion and Research Director. He is the former owner and principal of Pinewood Academy, a K to 12 private school. Together with Robert, he founded First Robotics Team 980 which has won many tournaments and honors. He is the founder and owner of Mac Help LA, a computer consulting firm specializing in helping small businesses with their IT needs.
Ryan is the Director of Design at Toy Kite. He is a well-versed and skilled graphic artist with strong background in 3D design. An artist from childhood, Ryan began his career in architectural visualization, branching out from there to the many aspects of 3D and graphic design. Throughout his career he has worked with a variety of notable studios such as Cinematico Inc, Studio-X and Arena 3D. You can see his work in all our iPhone games.
Christian is an intern at Toy Kite and is attending college. Christian did a lot of the preliminary research on existing iPhone software, and he now is studying the ins and outs of programming. He also has a lot of great ideas for new games which hopefully will be on your iPhone soon.